Second Life for Education: Back to MapleStory!
There was a guest lecturer at my last e-learning class, Sean Fitzgerald, who discussed the use of virtual worlds as learning tools, particularly the virtual world of Second Life. Once I knew what Second Life was and saw some of the ways in which learning was occuring in Second Life, I realised something … … I had blogged about the possibility of this a few weeks ago!!! Okay, so Maple Story is an MMORPG (Massive Multiplayer Online Role Playing Game, from memory…) not virtual world, but the concept of learning online in an interactive, social manner is the same.
Learning in Second Life is more advanced than I expected it to be. While I expected there to be social aspects to the learning, which there was, I did not expect the level of interactivity with the world itself. For instance, I did not expect to be able to view the creation and progression of a tsunami from under the water.
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on October 18th, 2007 at 7:28 pm
Hi Jess,
While my focus is on virtual worlds, there is a lot going on in the area of “Serious Games” which is about using games for educational and training purposes. This includes using existing game engines as well as games that are designed specifically for the purpose.
It’s certainly worth following up if it’s something that interests you.
I’d be curious to know if MapleStory can be used to for training and education.